B. Two Chariots and Horse Class, Game 25

B. Two Chariots and Horse Class, Game 25楚河 漢界帥仕卒馬卒俥車俥傌將砲馬士士

"B. Two Chariots and Horse Class, Game 25" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 5 moves; the key first move is R5+1. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

Solve this puzzle on ChessZing →

Free, in the browser, no download.

Pieces on the board

Red has a General, a Advisor, 2 Chariots, a Horse. Black has a General, 2 Advisors, a Chariot, 2 Horses, a Cannon, 2 Soldiers.

Solution move by move

  1. 1. Red R5+1 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    1. Black K4+1 (threatens mate next move)
    1楚河 漢界帥仕卒馬卒俥車將傌俥砲馬士士
    1. Black K4+1
  2. 2. Red R5=6 (check, sacrifices the Chariot, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out for
    • Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
    2. Black H2+4 (captures the Chariot, threatens mate next move)
    2楚河 漢界帥仕卒馬卒俥車將傌馬砲士士
    2. Black H2+4
  3. 3. Red H4+5 (check, threatens mate next move, the General has no escape square)
    Why it works
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    3. Black A4+5 (threatens mate next move)
    3楚河 漢界帥仕卒馬卒俥車將馬士砲傌士
    3. Black A4+5
  4. 4. Red R2+2 (check, threatens mate next move, the General has no escape square)
    Why it works
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    4. Black R6-1 (threatens mate next move)
    4楚河 漢界帥仕卒馬卒將車俥馬士砲傌士
    4. Black R6-1
  5. 5. Red R2=4 (captures the Chariot, checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    • Wins material: takes the Chariot.
    What to watch out forNo real drawback in this position.
    5楚河 漢界帥仕卒馬卒將俥馬士砲傌士
    5. Red R2=4

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界帥仕卒馬卒將俥馬士砲傌士

Red wins after 5 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "B. Two Chariots and Horse Class, Game 25"?

Red moves first, as in every puzzle of Chariot & Horse mates.

How many moves does the solution take?

5 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move R5+1 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Chariot & Horse mates →

Languages: English · Tiếng Việt · 简体中文 · 繁體中文