B. Chariot and Horse Class, Game 22
"B. Chariot and Horse Class, Game 22" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 13 moves; the key first move is H9-7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Elephant, a Chariot, a Horse. Black has a General, 2 Advisors, 2 Elephants, 4 Soldiers.
Solution move by move
- 1. Red H9-7Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for1. Black K5+11. Black K5+1 - 2. Red H7-62. Black K5+1
2. Black K5+1 - 3. Red H6-43. Black K5=4
3. Black K5=4 - 4. Red R9-4Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 15 replies, so compare each one before playing it.
4. Black K4-14. Black K4-1 - 5. Red R9=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for5. Black K4=55. Black K4=5 - 6. Red H4+6Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
6. Black K5+16. Black K5+1 - 7. Red R6=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for7. Black K5=47. Black K5=4 - 8. Red H6+4Why it worksWhat to watch out for
- Not forcing: the defender has 14 replies, so compare each one before playing it.
8. Black A4+58. Black A4+5 - 9. Red R5=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for9. Black K4=59. Black K4=5 - 10. Red H4+5Why it worksWhat to watch out for
- Not forcing: the defender has 14 replies, so compare each one before playing it.
10. Black K5=610. Black K5=6 - 11. Red R6=4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for11. Black K6=511. Black K6=5 - 12. Red H5-7Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for12. Black K5=412. Black K5=4 - 13. Red R4=6Why it works
- Ends the game: no legal reply remains.
What to watch out for13. Red R4=6
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 2. Black K5+1
- If Black plays K5-1 instead: Red mates immediately with H6+4. Try it on the board
- 3. Black K5=4
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black K4-1
- If Black plays P4+1 instead: Red mates immediately with R9=6. Try it on the board
- If Black plays P4=3 instead: Red mates immediately with R9=6. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with R9=6. Try it on the board
- If Black plays P6=5 instead: Red mates immediately with R9=6. Try it on the board
- 6. Black K5+1
- If Black plays K5=6 instead: Red mates immediately with R6=4. Try it on the board
- If Black plays K5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5-1 instead: no immediate mate; the attack continues. Try it on the board
- 8. Black A4+5
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black K5=6
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: Red mates immediately with H5-7. Try it on the board
Final position
Red wins after 13 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "B. Chariot and Horse Class, Game 22"?
Red moves first, as in every puzzle of Chariot & Horse mates.
How many moves does the solution take?
13 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move H9-7 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- B. Two Chariots and Horse Class, Game 25
- B. Two Chariots and Horse Class, Game 24
- B. Chariot and Horse Class, Game 23
- B. Chariot and Horse Class, Game 21
- B. Chariot and Horse Class, Game 20
- B. Chariot and Horse Class, Game 19
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