B. Two Chariots and Horse Class, Game 24

B. Two Chariots and Horse Class, Game 24楚河 漢界仕帥卒車馬俥傌卒卒象俥士將士象

"B. Two Chariots and Horse Class, Game 24" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 6 moves; the key first move is H8+7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Advisor, 2 Chariots, a Horse. Black has a General, 2 Advisors, 2 Elephants, a Chariot, a Horse, 3 Soldiers.

Solution move by move

  1. 1. Red H8+7 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    1. Black K5+1 (threatens mate next move)
    1楚河 漢界仕帥卒車馬俥卒卒象俥傌將士士象
    1. Black K5+1
  2. 2. Red H7-6 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    2. Black K5-1 (threatens mate next move)
    2楚河 漢界仕帥卒車馬俥卒傌卒象俥士將士象
    2. Black K5-1
  3. 3. Red R8=5 (check, sacrifices the Chariot, the General has no escape square)
    Why it works
    • Takes away the General's escape squares.
    What to watch out for
    • Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
    3. Black A4+5 (captures the Chariot, threatens mate next move)
    3楚河 漢界仕帥卒車馬俥卒傌卒象士將士象
    3. Black A4+5
  4. 4. Red H6+7 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    4. Black K5=4 (threatens mate next move)
    4楚河 漢界仕帥卒車馬俥卒卒象傌士將士象
    4. Black K5=4
  5. 5. Red R2=6 (check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    5. Black A5+4 (threatens mate next move)
    5楚河 漢界仕帥卒車馬俥卒卒士象傌將士象
    5. Black A5+4
  6. 6. Red R6+3 (captures the Advisor, checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    • Wins material: takes the Advisor.
    What to watch out forNo real drawback in this position.
    6楚河 漢界仕帥卒車馬卒卒俥象傌將士象
    6. Red R6+3

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界仕帥卒車馬卒卒俥象傌將士象

Red wins after 6 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "B. Two Chariots and Horse Class, Game 24"?

Red moves first, as in every puzzle of Chariot & Horse mates.

How many moves does the solution take?

6 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H8+7 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

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