Chariot and Cannon Class: Supplementary Game 4
"Chariot and Cannon Class: Supplementary Game 4" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Cannon mates. Red moves first and wins in 4 moves; the key first move is C5+6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Elephants, a Chariot, a Cannon. Black has a General, 2 Advisors, a Elephant, a Chariot, a Soldier.
Solution move by move
- 1. Red C5+6Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 15 replies, so compare each one before playing it.
- The Cannon stands where it can be captured.
1. Black K5=41. Black K5=4 - 2. Red C5=1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 15 replies, so compare each one before playing it.
2. Black R9-42. Black R9-4 - 3. Red R7=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for3. Black R9=43. Black R9=4 - 4. Red R6+1Why it works
- Ends the game: no legal reply remains.
- Wins material: takes the Chariot.
What to watch out for4. Red R6+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black K5=4
- If Black plays P7+1 instead: Red mates immediately with R7+5. Try it on the board
- If Black plays P7=8 instead: Red mates immediately with R7+5. Try it on the board
- If Black plays P7=6 instead: Red mates immediately with R7+5. Try it on the board
- If Black plays R9=8 instead: Red mates immediately with R7+5. Try it on the board
- If Black plays R9-1 instead: Red mates immediately with R7+5. Try it on the board
- If Black plays R9-2 instead: Red mates immediately with R7+5. Try it on the board
- 2. Black R9-4
- If Black plays P7+1 instead: Red mates immediately with R7=6. Try it on the board
- If Black plays P7=8 instead: Red mates immediately with R7=6. Try it on the board
- If Black plays P7=6 instead: Red mates immediately with R7=6. Try it on the board
- If Black plays R9=8 instead: Red mates immediately with R7=6. Try it on the board
- If Black plays R9-1 instead: Red mates immediately with R7=6. Try it on the board
- If Black plays R9-2 instead: Red mates immediately with R7=6. Try it on the board
Final position
Red wins after 4 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "Chariot and Cannon Class: Supplementary Game 4"?
Red moves first, as in every puzzle of Chariot & Cannon mates.
How many moves does the solution take?
4 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C5+6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- Chariot and Cannon Class, Game 04
- Chariot and Cannon Class, Game 05
- Chariot and Cannon Class: Supplementary Game 3
- Chariot and Cannon Class: Supplementary Game 1
- Chariot and Cannon Class: Supplementary Game 2
- Chariot and Cannon Class, Game 06A
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