Chariot and Cannon Class: Supplementary Game 1
"Chariot and Cannon Class: Supplementary Game 1" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Cannon mates. Red moves first and wins in 2 moves; the key first move is C3+9. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Chariot, a Cannon. Black has a General, 2 Advisors, 2 Elephants, a Chariot, a Soldier.
Solution move by move
- 1. Red C3+9Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
1. Black E5-71. Black E5-7 - 2. Red R7+5Why it works
- Ends the game: no legal reply remains.
- Wins material: takes the Elephant.
What to watch out for2. Red R7+5
Final position
Red wins after 2 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "Chariot and Cannon Class: Supplementary Game 1"?
Red moves first, as in every puzzle of Chariot & Cannon mates.
How many moves does the solution take?
2 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C3+9 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- Chariot and Cannon Class, Game 05
- Chariot and Cannon Class: Supplementary Game 3
- Chariot and Cannon Class: Supplementary Game 4
- Chariot and Cannon Class: Supplementary Game 2
- Chariot and Cannon Class, Game 06A
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