Horse and Cannon Class, Game 09

Horse and Cannon Class, Game 09楚河 漢界車仕帥相炮傌士將士

"Horse and Cannon Class, Game 09" is a Xiangqi (Chinese Chess) puzzle from the collection Horse & Cannon mates. Red moves first and wins in 10 moves; the key first move is C5=4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Advisor, a Elephant, a Horse, a Cannon. Black has a General, 2 Advisors, a Chariot.

Solution move by move

  1. 1. Red C5=4 (check, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    1. Black A6-5
    1楚河 漢界車仕帥相炮傌士將士
    1. Black A6-5
  2. 2. Red H7-5 (check)
    2. Black K6-1
    2楚河 漢界車仕帥相炮傌士士將
    2. Black K6-1
  3. 3. Red H5+3 (check)
    3. Black K6=5
    3楚河 漢界車仕帥相炮傌士士將
    3. Black K6=5
  4. 4. Red C4=7 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 13 replies, so compare each one before playing it.
    4. Black R4-1 (check)
    4楚河 漢界仕車帥相炮傌士士將
    4. Black R4-1
  5. 5. Red K5=6 (captures the Chariot, threatens mate next move)
    Why it works
    • Wins material: takes the Chariot.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    5. Black A5+6
    5楚河 漢界仕帥相炮士傌士將
    5. Black A5+6
  6. 6. Red C7=5 (the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    6. Black K5+1
    6楚河 漢界仕帥相炮士傌將士
    6. Black K5+1
  7. 7. Red C5-2
    7. Black K5=6
    7楚河 漢界炮仕帥相士傌將士
    7. Black K5=6
  8. 8. Red A4+5
    8. Black A6-5
    8楚河 漢界炮帥仕相傌士將士
    8. Black A6-5
  9. 9. Red C5=4
    9. Black K6+1
    9楚河 漢界炮帥仕相將傌士士
    9. Black K6+1
  10. 10. Red H3-4 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    10楚河 漢界炮帥仕相傌將士士
    10. Red H3-4

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界炮帥仕相傌將士士

Red wins after 10 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "Horse and Cannon Class, Game 09"?

Red moves first, as in every puzzle of Horse & Cannon mates.

How many moves does the solution take?

10 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move C5=4 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

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