Horse and Cannon Class, Game 05A
"Horse and Cannon Class, Game 05A" is a Xiangqi (Chinese Chess) puzzle from the collection Horse & Cannon mates. Red moves first and wins in 6 moves; the key first move is C7=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
Solve this puzzle on ChessZing →
Free, in the browser, no download.
Pieces on the board
Red has a General, 2 Advisors, 2 Elephants, a Horse, a Cannon. Black has a General, 2 Advisors, a Elephant, a Horse, a Cannon, 2 Soldiers.
Solution move by move
- 1. Red C7=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for1. Black C4+51. Black C4+5 - 2. Red H7-6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for2. Black A5+42. Black A5+4 - 3. Red H6+4Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Takes away the General's escape squares.
What to watch out for3. Black A4-53. Black A4-5 - 4. Red H4+6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for- Gives up the Horse; the follow-up must be exact or the sacrifice is wasted.
4. Black K4+14. Black K4+1 - 5. Red C6-3Why it works
- Wins material: takes the Soldier.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for5. Black C4=25. Black C4=2 - 6. Red A5+6Why it works
- Ends the game: no legal reply remains.
What to watch out for6. Red A5+6
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 5. Black C4=2
- If Black plays C4=3 instead: Red mates immediately with A5+6. Try it on the board
- If Black plays C4=1 instead: Red mates immediately with A5+6. Try it on the board
Final position
Red wins after 6 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "Horse and Cannon Class, Game 05A"?
Red moves first, as in every puzzle of Horse & Cannon mates.
How many moves does the solution take?
6 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C7=6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- A. Two Cannons and Horse Class: Standard Positions 4
- Horse and Cannon Class, Game 01
- Horse and Cannon Class, Game 02
- Horse and Cannon Class, Game 09
- Horse and Cannon Class: Standard Positions 2
- Horse and Cannon Class: Standard Positions 1
More from Horse & Cannon mates →
Languages: English · Tiếng Việt · 简体中文 · 繁體中文