Lone Horse Class, Game 10

Lone Horse Class, Game 10楚河 漢界帥傌將象

"Lone Horse Class, Game 10" is a Xiangqi (Chinese Chess) puzzle from the collection Lone Horse mates. Red moves first and wins in 10 moves; the key first move is H7+6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Horse. Black has a General, a Elephant.

Solution move by move

  1. 1. Red H7+6
    1. Black E9-7
    1楚河 漢界帥傌將象
    1. Black E9-7
  2. 2. Red H6+4
    2. Black E7+5
    2楚河 漢界帥將象傌
    2. Black E7+5
  3. 3. Red H4-5 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    3. Black K4-1
    3楚河 漢界帥傌象將
    3. Black K4-1
  4. 4. Red H5+7 (check)
    4. Black K4=5
    4楚河 漢界帥傌象將
    4. Black K4=5
  5. 5. Red H7+5 (captures the Elephant)
    Why it works
    • Wins material: takes the Elephant.
    What to watch out forNo real drawback in this position.
    5. Black K5-1
    5楚河 漢界帥傌將
    5. Black K5-1
  6. 6. Red K5=4 (the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    6. Black K5+1
    6楚河 漢界帥傌將
    6. Black K5+1
  7. 7. Red H5+7 (the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    7. Black K5=4
    7楚河 漢界帥傌將
    7. Black K5=4
  8. 8. Red H7-6
    8. Black K4+1
    8楚河 漢界帥傌將
    8. Black K4+1
  9. 9. Red H6+8 (threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    9. Black K4=5
    9楚河 漢界帥傌將
    9. Black K4=5
  10. 10. Red H8+7 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    10楚河 漢界帥將傌
    10. Red H8+7

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界帥將傌

Red wins after 10 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "Lone Horse Class, Game 10"?

Red moves first, as in every puzzle of Lone Horse mates.

How many moves does the solution take?

10 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H7+6 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

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