No. 27: Horse and High Soldier Win by Rule vs Cannon and Soldier

No. 27: Horse and High Soldier Win by Rule vs Cannon and Soldier楚河 漢界帥卒兵將傌砲

"No. 27: Horse and High Soldier Win by Rule vs Cannon and Soldier" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 16 moves; the key first move is P5+1. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Horse, a Soldier. Black has a General, a Cannon, a Soldier.

Solution move by move

  1. 1. Red P5+1 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    1. Black K4-1
    1楚河 漢界帥卒兵將傌砲
    1. Black K4-1
  2. 2. Red H3-4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 21 replies, so compare each one before playing it.
    2. Black K4-1
    2楚河 漢界帥卒傌兵砲將
    2. Black K4-1
  3. 3. Red P5+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 14 replies, so compare each one before playing it.
    3. Black P5=6
    3楚河 漢界帥卒傌兵砲將
    3. Black P5=6
  4. 4. Red H4-6
    Why it works–
    What to watch out for
    • Not forcing: the defender has 14 replies, so compare each one before playing it.
    4. Black C3+1
    4楚河 漢界帥卒傌砲兵將
    4. Black C3+1
  5. 5. Red H6+7
    5. Black P6=5
    5楚河 漢界帥卒傌砲兵將
    5. Black P6=5
  6. 6. Red H7-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 15 replies, so compare each one before playing it.
    6. Black C3=2
    6楚河 漢界帥卒傌砲兵將
    6. Black C3=2
  7. 7. Red P5=6 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    7. Black K4=5
    7楚河 漢界帥卒傌砲兵將
    7. Black K4=5
  8. 8. Red H5+7
    Why it works–
    What to watch out for
    • Not forcing: the defender has 13 replies, so compare each one before playing it.
    8. Black K5=6
    8楚河 漢界帥卒傌砲兵將
    8. Black K5=6
  9. 9. Red P6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 15 replies, so compare each one before playing it.
    9. Black C2+4
    9楚河 漢界帥卒砲傌兵將
    9. Black C2+4
  10. 10. Red K5=6
    Why it works–
    What to watch out for
    • Not forcing: the defender has 20 replies, so compare each one before playing it.
    10. Black C2=8
    10楚河 漢界帥卒砲傌兵將
    10. Black C2=8
  11. 11. Red H7-5 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 20 replies, so compare each one before playing it.
    11. Black C8-4
    11楚河 漢界帥卒傌兵砲將
    11. Black C8-4
  12. 12. Red P5=4 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    12. Black K6=5
    12楚河 漢界帥卒傌兵砲將
    12. Black K6=5
  13. 13. Red H5+3 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 14 replies, so compare each one before playing it.
    13. Black P5=4
    13楚河 漢界帥卒傌兵砲將
    13. Black P5=4
  14. 14. Red P4=5 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    14. Black K5=4
    14楚河 漢界帥卒傌兵砲將
    14. Black K5=4
  15. 15. Red H3-5 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 13 replies, so compare each one before playing it.
    15. Black C8+1
    15楚河 漢界帥卒傌砲兵將
    15. Black C8+1
  16. 16. Red H5+7 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    16楚河 漢界帥卒傌砲兵將
    16. Red H5+7

Variations and alternative defences

The source manual records 1 variation. Each branch starts from the move number shown.

Final position

Final position楚河 漢界帥卒傌砲兵將

Red wins after 16 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 27: Horse and High Soldier Win by Rule vs Cannon and Soldier"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

16 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move P5+1 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

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