Guessing Game Through the Wall
"Guessing Game Through the Wall" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 7 moves; the key first move is C2+6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Elephant, a Chariot, 2 Cannons, 2 Soldiers. Black has a General, 2 Elephants, a Chariot, 4 Soldiers.
Solution move by move
- 1. Red C2+6Why it works
- Takes away the General's escape squares.
What to watch out for- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 9 replies, so compare each one before playing it.
1. Black R6=81. Black R6=8 - 2. Red C3-2Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 28 replies, so compare each one before playing it.
- The Cannon stands where it can be captured.
2. Black P3+12. Black P3+1 - 3. Red K6=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 29 replies, so compare each one before playing it.
3. Black P4=53. Black P4=5 - 4. Red C3-1Why it worksWhat to watch out for
- Not forcing: the defender has 29 replies, so compare each one before playing it.
4. Black R8=74. Black R8=7 - 5. Red C3=7Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 26 replies, so compare each one before playing it.
5. Black R7+15. Black R7+1 - 6. Red R1=5Why it works
- Wins material: takes the Soldier.
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 24 replies, so compare each one before playing it.
6. Black R7=56. Black R7=5 - 7. Red C7=6Why it worksWhat to watch out for
- Not forcing: the defender has 21 replies, so compare each one before playing it.
7. Black E1+37. Black E1+3
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black R6=8
- If Black plays E5-7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6+1 instead: Red mates immediately with C3+6. Try it on the board
- If Black plays R6+2 instead: Red mates immediately with C3+6. Try it on the board
- If Black plays R6+3 instead: Red mates immediately with C3+6. Try it on the board
- If Black plays R6+4 instead: Red mates immediately with C3+6. Try it on the board
- If Black plays R6+5 instead: Red mates immediately with C3+6. Try it on the board
- 2. Black P3+1
- If Black plays P1+1 instead: Red mates immediately with R1=6. Try it on the board
- If Black plays P1=2 instead: Red mates immediately with R1=6. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: Red mates immediately with R1=6. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with R1=6. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with R1=6. Try it on the board
- 3. Black P4=5
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: Red mates immediately with R1=6. Try it on the board
- If Black plays P1+1 instead: Red mates immediately with R1=6. Try it on the board
- If Black plays P1=2 instead: Red mates immediately with R1=6. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with R1=6. Try it on the board
- 4. Black R8=7
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black R7+1
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: Red mates immediately with R1=6. Try it on the board
- 6. Black R7=5
- If Black plays P1+1 instead: Red mates immediately with R5=6. Try it on the board
- If Black plays P1=2 instead: Red mates immediately with R5=6. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with R5=6. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E1-3 instead: Red mates immediately with R5=6. Try it on the board
- 7. Black E1+3
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E1-3 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Guessing Game Through the Wall"?
Red moves first, as in every puzzle of Xinwu Endgame Collection.
How many moves does the solution take?
7 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C2+6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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- Cut Off From the Mortal World
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