Fly Rides the Steed's Tail

Fly Rides the Steed's Tail楚河 漢界卒卒帥砲馬砲炮卒俥俥象象兵兵車將兵

"Fly Rides the Steed's Tail" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 16 moves; the key first move is +R=7. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, 2 Chariots, a Cannon, 3 Soldiers. Black has a General, 2 Elephants, a Chariot, a Horse, 2 Cannons, 3 Soldiers.

Solution move by move

  1. 1. Red +R=7
    Why it works–
    What to watch out for
    • Not forcing: the defender has 39 replies, so compare each one before playing it.
    • The Chariot stands where it can be captured.
    1. Black H7+6 (check)
    1楚河 漢界馬卒卒帥砲砲炮卒俥俥象象兵兵車將兵
    1. Black H7+6
  2. 2. Red K5=4 (captures the Cannon, threatens mate next move)
    Why it works
    • Wins material: takes the Cannon.
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 27 replies, so compare each one before playing it.
    2. Black C6-3
    2楚河 漢界馬卒卒帥炮卒俥俥砲象象兵兵車將兵
    2. Black C6-3
  3. 3. Red R7+4 (captures the Chariot, check, sacrifices the Chariot, threatens mate next move, the General has no escape square)
    Why it works
    • Wins material: takes the Chariot.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    3. Black E1-3 (captures the Chariot)
    3楚河 漢界馬卒卒帥炮卒俥砲象兵兵象將兵
    3. Black E1-3
  4. 4. Red R1=5 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 15 replies, so compare each one before playing it.
    4. Black H6-8 (check, the only legal reply)
    4楚河 漢界卒卒馬帥炮俥砲象兵兵象將兵
    4. Black H6-8
  5. 5. Red K4=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 27 replies, so compare each one before playing it.
    5. Black H8-7 (check)
    5楚河 漢界卒卒帥馬炮俥砲象兵兵象將兵
    5. Black H8-7
  6. 6. Red K5=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 20 replies, so compare each one before playing it.
    6. Black H7-5 (captures the Chariot, check)
    6楚河 漢界卒卒帥炮馬砲象兵兵象將兵
    6. Black H7-5
  7. 7. Red C1=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 17 replies, so compare each one before playing it.
    7. Black H5-4
    7楚河 漢界卒卒帥炮馬砲象兵兵象將兵
    7. Black H5-4
  8. 8. Red -P=3 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 19 replies, so compare each one before playing it.
    8. Black H4-5 (captures the Soldier)
    8楚河 漢界卒卒帥炮砲象馬兵象將兵
    8. Black H4-5
  9. 9. Red C5+5 (captures the Horse)
    Why it works
    • Wins material: takes the Horse.
    What to watch out for
    • Not forcing: the defender has 13 replies, so compare each one before playing it.
    9. Black K6=5
    9楚河 漢界卒卒帥砲象炮兵象將兵
    9. Black K6=5
  10. 10. Red P3=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 19 replies, so compare each one before playing it.
    10. Black C6=2
    10楚河 漢界卒卒帥砲象炮兵象將兵
    10. Black C6=2
  11. 11. Red C5=8
    Why it works–
    What to watch out for
    • Not forcing: the defender has 22 replies, so compare each one before playing it.
    11. Black C2+6
    11楚河 漢界砲卒卒帥象炮兵象將兵
    11. Black C2+6
  12. 12. Red P2=3
    Why it works–
    What to watch out for
    • Not forcing: the defender has 22 replies, so compare each one before playing it.
    12. Black C2=6
    12楚河 漢界砲卒卒帥象炮兵象將兵
    12. Black C2=6
  13. 13. Red P3=4 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    13. Black K5=4
    13楚河 漢界砲卒卒帥象炮兵象將兵
    13. Black K5=4
  14. 14. Red -P=5 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 17 replies, so compare each one before playing it.
    14. Black C6-9 (captures the Soldier)
    14楚河 漢界卒卒帥象炮兵象將砲
    14. Black C6-9
  15. 15. Red C8+1 (check, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    15. Black E3+1
    15楚河 漢界卒卒帥象象兵炮將砲
    15. Black E3+1
  16. 16. Red C8=4 (captures the Cannon)
    Why it works
    • Wins material: takes the Cannon.
    What to watch out for
    • Not forcing: the defender has 10 replies, so compare each one before playing it.
    16楚河 漢界卒卒帥象象兵將炮
    16. Red C8=4

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界卒卒帥象象兵將炮

The record ends here.

Questions about this puzzle

Who moves first in "Fly Rides the Steed's Tail"?

Red moves first, as in every puzzle of Xinwu Endgame Collection.

How many moves does the solution take?

16 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move +R=7 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Xinwu Endgame Collection →

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