Spring Thunder Wakes the Insects

Spring Thunder Wakes the Insects楚河 漢界相帥卒車馬馬砲砲卒象俥炮象兵兵兵將

"Spring Thunder Wakes the Insects" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 10 moves; the key first move is P5=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Elephant, a Chariot, a Cannon, 3 Soldiers. Black has a General, 2 Elephants, a Chariot, 2 Horses, 2 Cannons, 2 Soldiers.

Solution move by move

  1. 1. Red P5=6 (check, sacrifices the Soldier, threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
    1. Black K4+1 (captures the Soldier, threatens mate next move)
    1楚河 漢界相帥卒車馬馬砲砲卒象俥炮象兵將兵
    1. Black K4+1
  2. 2. Red P8=7 (check, threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    2. Black K4+1 (threatens mate next move)
    2楚河 漢界相帥卒車馬馬砲砲卒將象俥炮象兵兵
    2. Black K4+1
  3. 3. Red R3-1 (captures the Soldier, check, the General has no escape square)
    Why it works
    • Wins material: takes the Soldier.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    3. Black E5+3
    3楚河 漢界相帥卒車馬馬象砲砲俥將炮象兵兵
    3. Black E5+3
  4. 4. Red R3+1 (check, the General has no escape square)
    Why it works
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    4. Black E3-5 (threatens mate next move)
    4楚河 漢界相帥卒車馬馬砲砲將象俥炮象兵兵
    4. Black E3-5
  5. 5. Red R3-6 (captures the Horse, check, the General has no escape square)
    Why it works
    • Wins material: takes the Horse.
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    5. Black E5+3 (threatens mate next move)
    5楚河 漢界相帥卒車俥馬象砲砲將炮象兵兵
    5. Black E5+3
  6. 6. Red R3+6 (check, the General has no escape square)
    Why it works
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    6. Black E3-5 (threatens mate next move)
    6楚河 漢界相帥卒車馬砲砲將象俥炮象兵兵
    6. Black E3-5
  7. 7. Red R3-2 (check, the General has no escape square)
    Why it works
    • Takes away the General's escape squares.
    What to watch out forNo real drawback in this position.
    7. Black E5+3 (threatens mate next move)
    7楚河 漢界相帥卒車馬象砲俥砲將炮象兵兵
    7. Black E5+3
  8. 8. Red R3=5 (captures the Cannon, threatens mate next move)
    Why it works
    • Wins material: takes the Cannon.
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 34 replies, so compare each one before playing it.
    8. Black R6=5 (check)
    8楚河 漢界相帥卒車馬象俥砲將炮象兵兵
    8. Black R6=5
  9. 9. Red R5-4 (captures the Chariot, sacrifices the Chariot, threatens mate next move)
    Why it works
    • Wins material: takes the Chariot.
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 26 replies, so compare each one before playing it.
    9. Black H3+5 (captures the Chariot)
    9楚河 漢界相帥卒馬象砲將炮象兵兵
    9. Black H3+5
  10. 10. Red K5+1 (captures the Horse)
    Why it works
    • Wins material: takes the Horse.
    What to watch out for
    • Not forcing: the defender has 20 replies, so compare each one before playing it.
    10楚河 漢界相卒帥象砲將炮象兵兵
    10. Red K5+1

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界相卒帥象砲將炮象兵兵

The record ends here.

Questions about this puzzle

Who moves first in "Spring Thunder Wakes the Insects"?

Red moves first, as in every puzzle of Xinwu Endgame Collection.

How many moves does the solution take?

10 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move P5=6 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Xinwu Endgame Collection →

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