Stars Shift, the Dipper Turns
"Stars Shift, the Dipper Turns" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 15 moves; the key first move is C1=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Advisor, a Elephant, 2 Chariots, a Cannon, 4 Soldiers. Black has a General, 2 Elephants, a Chariot, a Cannon, 3 Soldiers.
Solution move by move
- 1. Red C1=6Why it worksWhat to watch out for
- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 29 replies, so compare each one before playing it.
1. Black R4-31. Black R4-3 - 2. Red A4-5Why it worksWhat to watch out for
- Not forcing: the defender has 33 replies, so compare each one before playing it.
- The Advisor stands where it can be captured.
2. Black +P+12. Black +P+1 - 3. Red R1=4Why it worksWhat to watch out for
- Not forcing: the defender has 38 replies, so compare each one before playing it.
3. Black P6=53. Black P6=5 - 4. Red K5+1Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 40 replies, so compare each one before playing it.
4. Black C9=24. Black C9=2 - 5. Red K5=4Why it worksWhat to watch out for
- Not forcing: the defender has 40 replies, so compare each one before playing it.
5. Black C2-15. Black C2-1 - 6. Red K4+1Why it worksWhat to watch out for
- Not forcing: the defender has 32 replies, so compare each one before playing it.
6. Black C2-16. Black C2-1 - 7. Red E5+7Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 35 replies, so compare each one before playing it.
- The Elephant stands where it can be captured.
7. Black R4+27. Black R4+2 - 8. Red E7-5Why it worksWhat to watch out for
- Not forcing: the defender has 30 replies, so compare each one before playing it.
- The Elephant stands where it can be captured.
8. Black R4-38. Black R4-3 - 9. Red E5-3Why it worksWhat to watch out for
- Not forcing: the defender has 34 replies, so compare each one before playing it.
9. Black R4=69. Black R4=6 - 10. Red K4=5Why it worksWhat to watch out for
- Not forcing: the defender has 36 replies, so compare each one before playing it.
10. Black C2-410. Black C2-4 - 11. Red R7-2Why it worksWhat to watch out for
- Not forcing: the defender has 35 replies, so compare each one before playing it.
11. Black R6-311. Black R6-3 - 12. Red R7=8Why it works
- Wins material: takes the Cannon.
What to watch out for- Not forcing: the defender has 26 replies, so compare each one before playing it.
12. Black R6=112. Black R6=1 - 13. Red R8+313. Black K4+1
13. Black K4+1 - 14. Red R8=7Why it worksWhat to watch out for
- Not forcing: the defender has 15 replies, so compare each one before playing it.
14. Black R1+414. Black R1+4 - 15. Red R7-8Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 23 replies, so compare each one before playing it.
15. Black R1+115. Black R1+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black R4-3
- If Black plays C9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9-3 instead: no immediate mate; the attack continues. Try it on the board
- 2. Black +P+1
- If Black plays C9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9-3 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black P6=5
- If Black plays C9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9-3 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black C9=2
- If Black plays C9=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C9=3 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black C2-1
- If Black plays C2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=8 instead: no immediate mate; the attack continues. Try it on the board
- 6. Black C2-1
- If Black plays C2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2-2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2-3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2-4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2-5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2-6 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black R4+2
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=5 instead: no immediate mate; the attack continues. Try it on the board
- 8. Black R4-3
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=1 instead: no immediate mate; the attack continues. Try it on the board
- 9. Black R4=6
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=5 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black C2-4
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C2=1 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black R6-3
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=9 instead: no immediate mate; the attack continues. Try it on the board
- 12. Black R6=1
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5+7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5-3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5+3 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black K4+1
- If Black plays E5-3 instead: no immediate mate; the attack continues. Try it on the board
- 14. Black R1+4
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5+7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5+3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R1=2 instead: no immediate mate; the attack continues. Try it on the board
- 15. Black R1+1
- If Black plays R1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R1=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R1=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R1=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R1=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R1=7 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Stars Shift, the Dipper Turns"?
Red moves first, as in every puzzle of Xinwu Endgame Collection.
How many moves does the solution take?
15 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C1=6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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