Covering One's Ears to Steal a Bell
"Covering One's Ears to Steal a Bell" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 25 moves; the key first move is C3=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
Solve this puzzle on ChessZing →
Free, in the browser, no download.
Pieces on the board
Red has a General, a Advisor, a Elephant, a Chariot, 2 Cannons, 4 Soldiers. Black has a General, a Elephant, a Chariot, a Cannon, 4 Soldiers.
Solution move by move
- 1. Red C3=6Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 28 replies, so compare each one before playing it.
- The Cannon stands where it can be captured.
1. Black C7+11. Black C7+1 - 2. Red R3-6Why it works
- Wins material: takes the Cannon.
What to watch out for- Not forcing: the defender has 22 replies, so compare each one before playing it.
2. Black R4-32. Black R4-3 - 3. Red C4=6Why it worksWhat to watch out for
- Not forcing: the defender has 28 replies, so compare each one before playing it.
3. Black R4=23. Black R4=2 - 4. Red +P=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for- Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
4. Black K4-14. Black K4-1 - 5. Red R3+8Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for5. Black K4+15. Black K4+1 - 6. Red R3=7Why it worksWhat to watch out for
- Not forcing: the defender has 31 replies, so compare each one before playing it.
6. Black E5-36. Black E5-3 - 7. Red R7-7Why it worksWhat to watch out for
- Not forcing: the defender has 31 replies, so compare each one before playing it.
7. Black P6+17. Black P6+1 - 8. Red K5=4Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 28 replies, so compare each one before playing it.
8. Black +P=78. Black +P=7 - 9. Red P1=2Why it worksWhat to watch out for
- Not forcing: the defender has 29 replies, so compare each one before playing it.
9. Black P7=69. Black P7=6 - 10. Red P2=3Why it worksWhat to watch out for
- Not forcing: the defender has 29 replies, so compare each one before playing it.
10. Black P6=510. Black P6=5 - 11. Red P3=4Why it worksWhat to watch out for
- Not forcing: the defender has 29 replies, so compare each one before playing it.
11. Black R2=611. Black R2=6 - 12. Red R7=4Why it worksWhat to watch out for
- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 27 replies, so compare each one before playing it.
12. Black R6+312. Black R6+3 - 13. Red K4+1Why it works
- Wins material: takes the Chariot.
What to watch out for- Not forcing: the defender has 12 replies, so compare each one before playing it.
13. Black P8=713. Black P8=7 - 14. Red P5+1Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
14. Black P7+114. Black P7+1 - 15. Red C6=5Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
15. Black K4=515. Black K4=5 - 16. Red P5+1Why it worksWhat to watch out for
- Not forcing: the defender has 10 replies, so compare each one before playing it.
16. Black P7=616. Black P7=6 - 17. Red K4-1Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
17. Black K5=617. Black K5=6 - 18. Red C5-7Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 6 replies, so compare each one before playing it.
18. Black K6-118. Black K6-1 - 19. Red C5=6Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
19. Black P6+119. Black P6+1 - 20. Red K4=5Why it worksWhat to watch out for
- Not forcing: the defender has 10 replies, so compare each one before playing it.
20. Black K6=520. Black K6=5 - 21. Red C6=521. Black K5=4
21. Black K5=4 - 22. Red P5=6Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 9 replies, so compare each one before playing it.
22. Black K4=522. Black K4=5 - 23. Red C5+4Why it worksWhat to watch out for
- Not forcing: the defender has 10 replies, so compare each one before playing it.
23. Black P1=223. Black P1=2 - 24. Red K5=6Why it worksWhat to watch out for
- Not forcing: the defender has 11 replies, so compare each one before playing it.
24. Black P2=324. Black P2=3 - 25. Red K6+1Why it worksWhat to watch out for
- Not forcing: the defender has 11 replies, so compare each one before playing it.
25. Red K6+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black C7+1
- If Black plays R4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with R3=6. Try it on the board
- If Black plays R4=2 instead: Red mates immediately with R3=6. Try it on the board
- If Black plays R4=1 instead: Red mates immediately with R3=6. Try it on the board
- If Black plays R4-1 instead: Red mates immediately with R3=6. Try it on the board
- If Black plays R4-2 instead: Red mates immediately with R3=6. Try it on the board
- 2. Black R4-3
- If Black plays R4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4-2 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black R4=2
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=7 instead: no immediate mate; the attack continues. Try it on the board
- 6. Black E5-3
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=7 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black P6+1
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- 8. Black +P=7
- If Black plays +P+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays +P=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays -P=7 instead: no immediate mate; the attack continues. Try it on the board
- 9. Black P7=6
- If Black plays P7+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8=9 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black P6=5
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8=9 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black R2=6
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8+1 instead: no immediate mate; the attack continues. Try it on the board
- 12. Black R6+3
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8+1 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black P8=7
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8+1 instead: no immediate mate; the attack continues. Try it on the board
- 14. Black P7+1
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- 15. Black K4=5
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- 16. Black P7=6
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- 17. Black K5=6
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- 18. Black K6-1
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E3+5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E3+1 instead: no immediate mate; the attack continues. Try it on the board
- 19. Black P6+1
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K6-1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E3+5 instead: no immediate mate; the attack continues. Try it on the board
- 20. Black K6=5
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K6-1 instead: no immediate mate; the attack continues. Try it on the board
- 21. Black K5=4
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E3+5 instead: no immediate mate; the attack continues. Try it on the board
- 22. Black K4=5
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with C5=6. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: Red mates immediately with C5=6. Try it on the board
- If Black plays P1=2 instead: Red mates immediately with C5=6. Try it on the board
- If Black plays K4-1 instead: Red mates immediately with C5=6. Try it on the board
- 23. Black P1=2
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P1+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=4 instead: no immediate mate; the attack continues. Try it on the board
- 24. Black P2=3
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Covering One's Ears to Steal a Bell"?
Red moves first, as in every puzzle of Xinwu Endgame Collection.
How many moves does the solution take?
25 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C3=6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- Stars Shift, the Dipper Turns
- Full Moon on the Fifteenth
- Slanting Moon and Three Stars
- Curb the Strong, Aid the Weak
- Abandoning the Chariot to Go Alone
- Throwing Meat to a Hungry Tiger
More from Xinwu Endgame Collection →
Languages: English · Tiếng Việt · 简体中文 · 繁體中文