Rescuing the Lord at Changban
"Rescuing the Lord at Changban" is a Xiangqi (Chinese Chess) puzzle from the collection Hundred Game Manual. Red moves first and wins in 11 moves; the key first move is R1+2. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Elephant, 2 Chariots, 2 Soldiers. Black has a General, a Elephant, a Chariot, a Horse, a Cannon, 5 Soldiers.
Solution move by move
- 1. Red R1+2Why it works
- Wins material: takes the Cannon.
What to watch out for1. Black E5-71. Black E5-7 - 2. Red R1=3Why it works
- Wins material: takes the Elephant.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
2. Black H6-72. Black H6-7 - 3. Red R3+2Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Horse.
What to watch out for3. Black K5+13. Black K5+1 - 4. Red R3-14. Black K5-1
4. Black K5-1 - 5. Red R3=6Why it works
- Wins material: takes the Chariot.
What to watch out for- Not forcing: the defender has 8 replies, so compare each one before playing it.
5. Black P7+15. Black P7+1 - 6. Red R6-5Why it worksWhat to watch out for
- Not forcing: the defender has 11 replies, so compare each one before playing it.
6. Black P7=66. Black P7=6 - 7. Red P2+1Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
7. Black P4+17. Black P4+1 - 8. Red R6-3Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 11 replies, so compare each one before playing it.
8. Black P6+18. Black P6+1 - 9. Red R6=5Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
- The Chariot stands where it can be captured.
9. Black P8=79. Black P8=7 - 10. Red E5-3Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 8 replies, so compare each one before playing it.
10. Black P5+110. Black P5+1 - 11. Red K4+1Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
11. Red K4+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black E5-7
- If Black plays H6-7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5+1 instead: Red mates immediately with R3+1. Try it on the board
- 2. Black H6-7
- If Black plays K5+1 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black K5-1
- If Black plays K5+1 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black P7+1
- If Black plays P8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- 6. Black P7=6
- If Black plays P8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black P4+1
- If Black plays P8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- 8. Black P6+1
- If Black plays P8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- 9. Black P8=7
- If Black plays P8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black P5+1
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P9+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=4 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Rescuing the Lord at Changban"?
Red moves first, as in every puzzle of Hundred Game Manual.
How many moves does the solution take?
11 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move R1+2 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- Recognizing the General, Withdrawing the Army
- Lantern Viewing on the Fifteenth Night
- Blocking the Might at Xiling
- Guarding Pu Pass
- Brocade Pouch Saves the Lord
- Golden Rooster Stands on One Leg
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