Lone Cannon Sorties Six Times
"Lone Cannon Sorties Six Times" is a Xiangqi (Chinese Chess) puzzle from the collection Hundred Game Manual. Red moves first and wins in 18 moves; the key first move is C4-8. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Advisor, 2 Elephants, 2 Chariots, a Cannon, 5 Soldiers. Black has a General, 2 Elephants, a Chariot, 4 Soldiers.
Solution move by move
- 1. Red C4-8Why it works
- Wins material: takes the Soldier.
What to watch out for- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 24 replies, so compare each one before playing it.
1. Black +P=61. Black +P=6 - 2. Red -R=6Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
- Takes away the General's escape squares.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
2. Black R4-42. Black R4-4 - 3. Red A4+5Why it worksWhat to watch out for
- Not forcing: the defender has 29 replies, so compare each one before playing it.
- The Advisor stands where it can be captured.
3. Black P2=33. Black P2=3 - 4. Red R5=4Why it worksWhat to watch out for
- Not forcing: the defender has 28 replies, so compare each one before playing it.
4. Black P6=54. Black P6=5 - 5. Red K5+1Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 25 replies, so compare each one before playing it.
5. Black R4+45. Black R4+4 - 6. Red K5-1Why it worksWhat to watch out for
- Not forcing: the defender has 21 replies, so compare each one before playing it.
6. Black P7+16. Black P7+1 - 7. Red E5+7Why it worksWhat to watch out for
- Not forcing: the defender has 21 replies, so compare each one before playing it.
7. Black R4+17. Black R4+1 - 8. Red K5+1Why it worksWhat to watch out for
- Not forcing: the defender has 25 replies, so compare each one before playing it.
8. Black P3=48. Black P3=4 - 9. Red K5=4Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 16 replies, so compare each one before playing it.
9. Black P7+19. Black P7+1 - 10. Red K4+1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 16 replies, so compare each one before playing it.
10. Black R4=610. Black R4=6 - 11. Red K4=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 23 replies, so compare each one before playing it.
11. Black R6-611. Black R6-6 - 12. Red P9=8Why it worksWhat to watch out for
- Not forcing: the defender has 25 replies, so compare each one before playing it.
12. Black R6=512. Black R6=5 - 13. Red K5=4Why it worksWhat to watch out for
- Not forcing: the defender has 24 replies, so compare each one before playing it.
13. Black R5=913. Black R5=9 - 14. Red P4+1Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 27 replies, so compare each one before playing it.
14. Black R9=614. Black R9=6 - 15. Red K4=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 26 replies, so compare each one before playing it.
15. Black R6-315. Black R6-3 - 16. Red -P=7Why it worksWhat to watch out for
- Not forcing: the defender has 20 replies, so compare each one before playing it.
16. Black R6=516. Black R6=5 - 17. Red P5+1Why it works
- Wins material: takes the Chariot.
What to watch out for17. Black K4=517. Black K4=5 - 18. Red P7=6Why it worksWhat to watch out for
- Not forcing: the defender has 10 replies, so compare each one before playing it.
18. Black K5+118. Black K5+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black +P=6
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=6 instead: Red mates immediately with -R=6. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with -R=6. Try it on the board
- 3. Black P2=3
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7+1 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black P6=5
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7+1 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black R4+4
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- 6. Black P7+1
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=6 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=7 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=8 instead: Red mates immediately with R4=6. Try it on the board
- 7. Black R4+1
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=6 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=7 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=8 instead: Red mates immediately with R4=6. Try it on the board
- 8. Black P3=4
- If Black plays R4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=6 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=7 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=8 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=9 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with R4=6. Try it on the board
- 9. Black P7+1
- If Black plays R4=5 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R4=7 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=8 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=9 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with R4=6. Try it on the board
- 10. Black R4=6
- If Black plays R4=5 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=7 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=8 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=9 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=3 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R4=2 instead: Red mates immediately with R4=6. Try it on the board
- 11. Black R6-6
- If Black plays R6=7 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R6=8 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R6=9 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R6=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays R6=4 instead: Red mates immediately with R4=6. Try it on the board
- If Black plays R6=3 instead: Red mates immediately with R4=6. Try it on the board
- 12. Black R6=5
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black R5=9
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- 14. Black R9=6
- If Black plays P4+1 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays P4=5 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays P4=3 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays P7+1 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays P7=8 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays P7=6 instead: Red mates immediately with P4=5. Try it on the board
- 15. Black R6-3
- If Black plays P4+1 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays P4=5 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays P4=3 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays P7+1 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays P7=8 instead: Red mates immediately with P4=5. Try it on the board
- If Black plays P7=6 instead: Red mates immediately with P4=5. Try it on the board
- 16. Black R6=5
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
- 17. Black K4=5
- If Black plays K4+1 instead: no immediate mate; the attack continues. Try it on the board
- 18. Black K5+1
- If Black plays P4+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P4=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P7=6 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Lone Cannon Sorties Six Times"?
Red moves first, as in every puzzle of Hundred Game Manual.
How many moves does the solution take?
18 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move C4-8 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- Two Chariots Cast Into the Well
- Two Lords Storm the City
- Single Whip Saves the Lord
- A Thousand Miles Alone
- Ambush on Ten Sides
- The Eighteen Scholars
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