Single Whip Saves the Lord
"Single Whip Saves the Lord" is a Xiangqi (Chinese Chess) puzzle from the collection Hundred Game Manual. Red moves first and wins in 12 moves; the key first move is +P=8. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, 2 Advisors, 2 Horses, 5 Soldiers. Black has a General, a Chariot, a Cannon, a Soldier.
Solution move by move
- 1. Red +P=8Why it works
- Wins material: takes the Chariot.
What to watch out for- Not forcing: the defender has 8 replies, so compare each one before playing it.
1. Black P3+11. Black P3+1 - 2. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
2. Black C8-32. Black C8-3 - 3. Red H2-4Why it worksWhat to watch out for
- Not forcing: the defender has 16 replies, so compare each one before playing it.
3. Black C8+33. Black C8+3 - 4. Red H4+2Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
4. Black C8-44. Black C8-4 - 5. Red H2-4Why it worksWhat to watch out for
- Not forcing: the defender has 16 replies, so compare each one before playing it.
5. Black C8+45. Black C8+4 - 6. Red H4+2Why it worksWhat to watch out for
- Not forcing: the defender has 8 replies, so compare each one before playing it.
6. Black C8-56. Black C8-5 - 7. Red H2-4Why it worksWhat to watch out for
- Not forcing: the defender has 20 replies, so compare each one before playing it.
7. Black C8=17. Black C8=1 - 8. Red P4+1Why it worksWhat to watch out for
- The Soldier stands where it can be captured.
8. Black K5+18. Black K5+1 - 9. Red H4+5Why it worksWhat to watch out for
- Not forcing: the defender has 19 replies, so compare each one before playing it.
9. Black C1=59. Black C1=5 - 10. Red P9=8Why it worksWhat to watch out for
- Not forcing: the defender has 17 replies, so compare each one before playing it.
10. Black K5=410. Black K5=4 - 11. Red +P=711. Black K4+1
11. Black K4+1 - 12. Red P8=7Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for12. Black K4=512. Black K4=5
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black P3+1
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8-3 instead: no immediate mate; the attack continues. Try it on the board
- 2. Black C8-3
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8+1 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black C8+3
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=5 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black C8-4
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8+1 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black C8+4
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=5 instead: no immediate mate; the attack continues. Try it on the board
- 6. Black C8-5
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8+1 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black C8=1
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=9 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C8=5 instead: no immediate mate; the attack continues. Try it on the board
- 8. Black K5+1
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K5=4 instead: no immediate mate; the attack continues. Try it on the board
- 9. Black C1=5
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C1=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C1=3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C1=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C1=6 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black K5=4
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=8 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays C5=9 instead: no immediate mate; the attack continues. Try it on the board
- 11. Black K4+1
- If Black plays K4=5 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays K4-1 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Single Whip Saves the Lord"?
Red moves first, as in every puzzle of Hundred Game Manual.
How many moves does the solution take?
12 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move +P=8 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- Two Horses Share a Trough
- Two Chariots Cast Into the Well
- Two Lords Storm the City
- Lone Cannon Sorties Six Times
- A Thousand Miles Alone
- Ambush on Ten Sides
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