Low Horse Sorties Six Times

Low Horse Sorties Six Times楚河 漢界帥卒車卒相仕卒相俥俥兵象兵兵傌兵將象

"Low Horse Sorties Six Times" is a Xiangqi (Chinese Chess) puzzle from the collection Hundred Game Manual. Red moves first and wins in 17 moves; the key first move is -R=6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Advisor, 2 Elephants, 2 Chariots, a Horse, 4 Soldiers. Black has a General, 2 Elephants, a Chariot, 3 Soldiers.

Solution move by move

  1. 1. Red -R=6 (check, sacrifices the Chariot, threatens mate next move, the only legal reply, the General has no escape square)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out for
    • Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
    1. Black R4-4 (captures the Chariot, threatens mate next move)
    1楚河 漢界帥卒卒相仕卒相車俥兵象兵兵傌兵將象
    1. Black R4-4
  2. 2. Red A4-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 29 replies, so compare each one before playing it.
    • The Advisor stands where it can be captured.
    2. Black P2=3
    2楚河 漢界帥卒仕卒相卒相車俥兵象兵兵傌兵將象
    2. Black P2=3
  3. 3. Red R5=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 28 replies, so compare each one before playing it.
    3. Black P6=5 (captures the Advisor, check)
    3楚河 漢界帥卒卒相卒相車俥兵象兵兵傌兵將象
    3. Black P6=5
  4. 4. Red K5+1 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 25 replies, so compare each one before playing it.
    4. Black R4+4 (check, the only legal reply)
    4楚河 漢界卒車帥相卒相俥兵象兵兵傌兵將象
    4. Black R4+4
  5. 5. Red K5-1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 21 replies, so compare each one before playing it.
    5. Black P7+1
    5楚河 漢界帥卒車相卒相俥兵象兵兵傌兵將象
    5. Black P7+1
  6. 6. Red E5+7
    Why it works–
    What to watch out for
    • Not forcing: the defender has 21 replies, so compare each one before playing it.
    6. Black R4+1 (check, threatens mate next move, the only legal reply)
    6楚河 漢界車帥卒卒相相俥兵象兵兵傌兵將象
    6. Black R4+1
  7. 7. Red K5+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 25 replies, so compare each one before playing it.
    7. Black P3=4 (check, threatens mate next move)
    7楚河 漢界車卒帥卒相相俥兵象兵兵傌兵將象
    7. Black P3=4
  8. 8. Red K5=4 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    8. Black P7+1 (check, the only legal reply)
    8楚河 漢界車卒帥卒相相俥兵象兵兵傌兵將象
    8. Black P7+1
  9. 9. Red K4+1 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 16 replies, so compare each one before playing it.
    9. Black R4=6 (check, the only legal reply)
    9楚河 漢界車卒卒帥相相俥兵象兵兵傌兵將象
    9. Black R4=6
  10. 10. Red K4=5 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 23 replies, so compare each one before playing it.
    10. Black R6-6 (captures the Chariot)
    10楚河 漢界卒卒帥相相車兵象兵兵傌兵將象
    10. Black R6-6
  11. 11. Red P9=8
    Why it works–
    What to watch out for
    • Not forcing: the defender has 25 replies, so compare each one before playing it.
    11. Black R6=5 (check, the only legal reply)
    11楚河 漢界卒卒帥相相車兵象兵兵傌兵將象
    11. Black R6=5
  12. 12. Red K5=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 24 replies, so compare each one before playing it.
    12. Black E7+9
    12楚河 漢界卒卒帥相相車兵象象兵兵傌兵將
    12. Black E7+9
  13. 13. Red H1+3 (sacrifices the Horse)
    Why it works–
    What to watch out for
    • Gives up the Horse; the follow-up must be exact or the sacrifice is wasted.
    • Not forcing: the defender has 25 replies, so compare each one before playing it.
    13. Black E9-7 (captures the Horse)
    13楚河 漢界卒卒帥相相車兵象兵兵兵將象
    13. Black E9-7
  14. 14. Red P4+1 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 24 replies, so compare each one before playing it.
    14. Black R5=6 (check, the only legal reply)
    14楚河 漢界卒卒帥相相車兵象兵兵將兵象
    14. Black R5=6
  15. 15. Red K4=5 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 26 replies, so compare each one before playing it.
    15. Black R6-3 (captures the Soldier)
    15楚河 漢界卒卒帥相相兵象兵兵將車象
    15. Black R6-3
  16. 16. Red -P=7
    Why it works–
    What to watch out for
    • Not forcing: the defender has 20 replies, so compare each one before playing it.
    16. Black R6=5
    16楚河 漢界卒卒帥相相兵象兵兵將車象
    16. Black R6=5
  17. 17. Red P5+1 (captures the Chariot, check, sacrifices the Soldier)
    Why it works
    • Wins material: takes the Chariot.
    What to watch out forNo real drawback in this position.
    17. Black K4=5 (captures the Soldier)
    17楚河 漢界卒卒帥相相兵象兵將象
    17. Black K4=5

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界卒卒帥相相兵象兵將象

The record ends here.

Questions about this puzzle

Who moves first in "Low Horse Sorties Six Times"?

Red moves first, as in every puzzle of Hundred Game Manual.

How many moves does the solution take?

17 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move -R=6 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Hundred Game Manual →

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