No. 22: Horse and High Soldier Win by Rule vs Horse and Advisor (1)

No. 22: Horse and High Soldier Win by Rule vs Horse and Advisor (1)楚河 漢界帥兵傌馬士將

"No. 22: Horse and High Soldier Win by Rule vs Horse and Advisor (1)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 16 moves; the key first move is H3+2. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Horse, a Soldier. Black has a General, a Advisor, a Horse.

Solution move by move

  1. 1. Red H3+2 (check)
    1. Black K6+1
    1楚河 漢界帥兵馬士將傌
    1. Black K6+1
  2. 2. Red K5+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 11 replies, so compare each one before playing it.
    2. Black H3+4
    2楚河 漢界帥馬兵士將傌
    2. Black H3+4
  3. 3. Red K5-1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 10 replies, so compare each one before playing it.
    3. Black H4+5
    3楚河 漢界帥馬兵士將傌
    3. Black H4+5
  4. 4. Red P6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    4. Black H5-4
    4楚河 漢界帥馬兵士將傌
    4. Black H5-4
  5. 5. Red H2-3 (check)
    5. Black K6-1
    5楚河 漢界帥馬兵傌士將
    5. Black K6-1
  6. 6. Red P5+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    • The Soldier stands where it can be captured.
    6. Black H4-3
    6楚河 漢界帥傌馬兵士將
    6. Black H4-3
  7. 7. Red H3+2 (check, threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    7. Black K6+1
    7楚河 漢界帥馬兵士將傌
    7. Black K6+1
  8. 8. Red H2-1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 12 replies, so compare each one before playing it.
    8. Black A5-4
    8楚河 漢界帥傌馬兵將士
    8. Black A5-4
  9. 9. Red H1+3
    Why it works–
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    9. Black H3+4
    9楚河 漢界帥馬兵傌將士
    9. Black H3+4
  10. 10. Red H3+2 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    10. Black K6-1
    10楚河 漢界帥馬兵士將傌
    10. Black K6-1
  11. 11. Red P5=4 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 9 replies, so compare each one before playing it.
    11. Black H4+5
    11楚河 漢界帥馬兵士將傌
    11. Black H4+5
  12. 12. Red P4+1 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    12. Black K6=5
    12楚河 漢界帥馬兵士將傌
    12. Black K6=5
  13. 13. Red H2-3 (threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    13. Black A4+5
    13楚河 漢界帥馬傌士兵將
    13. Black A4+5
  14. 14. Red P4=5 (captures the Advisor, check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Wins material: takes the Advisor.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    14. Black K5=4
    14楚河 漢界帥馬傌兵將
    14. Black K5=4
  15. 15. Red H3+4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    15. Black H5+4
    15楚河 漢界帥馬兵將傌
    15. Black H5+4
  16. 16. Red P5=6 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    16楚河 漢界帥馬兵將傌
    16. Red P5=6

Variations and alternative defences

The source manual records 6 variations. Each branch starts from the move number shown.

Final position

Final position楚河 漢界帥馬兵將傌

Red wins after 16 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 22: Horse and High Soldier Win by Rule vs Horse and Advisor (1)"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

16 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move H3+2 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

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