No. 20: Horse, High Soldier and Advisor Win by Rule vs High Soldier and Two Advisors (3)
"No. 20: Horse, High Soldier and Advisor Win by Rule vs High Soldier and Two Advisors (3)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 24 moves; the key first move is P3+1. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Advisor, a Horse, a Soldier. Black has a General, 2 Advisors, a Soldier.
Solution move by move
- 1. Red P3+1Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
1. Black P3=21. Black P3=2 - 2. Red P3+1Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
2. Black P2=32. Black P2=3 - 3. Red H5+3Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
3. Black K6=53. Black K6=5 - 4. Red P3=4Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
4. Black P3=44. Black P3=4 - 5. Red H3-5Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
5. Black P4=55. Black P4=5 - 6. Red K5=6Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
6. Black P5+16. Black P5+1 - 7. Red A4+5Why it worksWhat to watch out for
- Gives up the Advisor; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 7 replies, so compare each one before playing it.
7. Black P5+17. Black P5+1 - 8. Red H5-4Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
8. Black P5=68. Black P5=6 - 9. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
9. Black K5=49. Black K5=4 - 10. Red H4+5Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
10. Black P6=710. Black P6=7 - 11. Red H5+7Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
11. Black A5+611. Black A5+6 - 12. Red H7+8Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for12. Black K4+112. Black K4+1 - 13. Red K5=6Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
13. Black P7=613. Black P7=6 - 14. Red H8-7Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for14. Black K4-114. Black K4-1 - 15. Red H7-5Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
15. Black P6=515. Black P6=5 - 16. Red H5+4Why it works
- Wins material: takes the Advisor.
What to watch out for- Not forcing: the defender has 4 replies, so compare each one before playing it.
16. Black K4=516. Black K4=5 - 17. Red H4-5Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
17. Black A4-517. Black A4-5 - 18. Red H5-4Why it worksWhat to watch out for
- Not forcing: the defender has 7 replies, so compare each one before playing it.
18. Black P5=618. Black P5=6 - 19. Red K6=5Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
19. Black P6+119. Black P6+1 - 20. Red K5+120. Black P6=7
20. Black P6=7 - 21. Red P4=5Why it works
- Wins material: takes the Advisor.
What to watch out for21. Black K5=621. Black K5=6 - 22. Red H4+622. Black P7=8
22. Black P7=8 - 23. Red H6+4Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for23. Black P8=923. Black P8=9 - 24. Red H4+3Why it works
- Ends the game: no legal reply remains.
What to watch out for24. Red H4+3
Variations and alternative defences
The source manual records 4 variations. Each branch starts from the move number shown.
- Variation 1, from move 11: A5-6 12. H7+8+ K4+1 13. K5=6 P7=6 14. H8-7+ K4-1 15. H7+5+ K4=5 16. H5+4 Try it on the board
- Variation 2, from move 11: P7=6 12. H7+8+ K4+1 13. K5=6 P6=5 14. H8-7+ K4-1 15. P4=5 Try it on the board
- Variation 3, from move 7: 7. K6+1 A5-6 8. A4+5 K5=4 9. H5+3 K4=5 10. H3+5 A6+5 11. H5-4 A5-6 Try it on the board
- Variation 4, from move 4: P3=2 Try it on the board
Final position
Red wins after 24 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "No. 20: Horse, High Soldier and Advisor Win by Rule vs High Soldier and Two Advisors (3)"?
Red moves first, as in every puzzle of Practical Endgames.
How many moves does the solution take?
24 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move P3+1 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 16: Horse, High Soldier and Advisor Win by Rule vs Two High Soldiers and Two Elephants
- No. 17: Horse and High Soldier Win by Rule vs Low Soldier, Two Elephants and One Advisor
- No. 18: Horse, High Soldier and Advisor Win by Rule vs High Soldier and Two Advisors (1)
- No. 19: Horse, High Soldier and Advisor Win by Rule vs High Soldier and Two Advisors (2)
- No. 21: Horse, High Soldier and Advisor Win by Rule vs High Soldier and Two Advisors (4)
- No. 22: Horse and High Soldier Win by Rule vs Horse and Advisor (1)
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