No. 20: Horse, High Soldier and Advisor Win by Rule vs High Soldier and Two Advisors (3)

No. 20: Horse, High Soldier and Advisor Win by Rule vs High Soldier and Two Advisors (3)楚河 漢界帥仕卒傌兵士士將

"No. 20: Horse, High Soldier and Advisor Win by Rule vs High Soldier and Two Advisors (3)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 24 moves; the key first move is P3+1. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, a Advisor, a Horse, a Soldier. Black has a General, 2 Advisors, a Soldier.

Solution move by move

  1. 1. Red P3+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    1. Black P3=2
    1楚河 漢界帥仕卒傌士兵士將
    1. Black P3=2
  2. 2. Red P3+1
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    2. Black P2=3
    2楚河 漢界帥仕卒傌士士兵將
    2. Black P2=3
  3. 3. Red H5+3
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    3. Black K6=5
    3楚河 漢界帥仕卒傌士士兵將
    3. Black K6=5
  4. 4. Red P3=4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    4. Black P3=4
    4楚河 漢界帥仕卒傌士士兵將
    4. Black P3=4
  5. 5. Red H3-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    5. Black P4=5
    5楚河 漢界帥仕卒傌士士兵將
    5. Black P4=5
  6. 6. Red K5=6
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    6. Black P5+1
    6楚河 漢界帥仕卒傌士士兵將
    6. Black P5+1
  7. 7. Red A4+5 (sacrifices the Advisor)
    Why it works–
    What to watch out for
    • Gives up the Advisor; the follow-up must be exact or the sacrifice is wasted.
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    7. Black P5+1 (captures the Advisor)
    7楚河 漢界帥卒傌士士兵將
    7. Black P5+1
  8. 8. Red H5-4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    8. Black P5=6
    8楚河 漢界帥卒傌士士兵將
    8. Black P5=6
  9. 9. Red K6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    9. Black K5=4
    9楚河 漢界帥卒傌士士兵將
    9. Black K5=4
  10. 10. Red H4+5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    10. Black P6=7
    10楚河 漢界帥卒傌士士兵將
    10. Black P6=7
  11. 11. Red H5+7
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    11. Black A5+6
    11楚河 漢界帥卒傌士士兵將
    11. Black A5+6
  12. 12. Red H7+8 (check, threatens mate next move, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    12. Black K4+1
    12楚河 漢界帥卒士士傌將兵
    12. Black K4+1
  13. 13. Red K5=6
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    13. Black P7=6
    13楚河 漢界帥卒士士傌將兵
    13. Black P7=6
  14. 14. Red H8-7 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    14. Black K4-1
    14楚河 漢界帥卒傌士士兵將
    14. Black K4-1
  15. 15. Red H7-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 6 replies, so compare each one before playing it.
    15. Black P6=5
    15楚河 漢界帥卒傌士士兵將
    15. Black P6=5
  16. 16. Red H5+4 (captures the Advisor)
    Why it works
    • Wins material: takes the Advisor.
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    16. Black K4=5
    16楚河 漢界帥卒士傌兵將
    16. Black K4=5
  17. 17. Red H4-5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    17. Black A4-5
    17楚河 漢界帥卒傌士兵將
    17. Black A4-5
  18. 18. Red H5-4
    Why it works–
    What to watch out for
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    18. Black P5=6
    18楚河 漢界帥卒傌士兵將
    18. Black P5=6
  19. 19. Red K6=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 4 replies, so compare each one before playing it.
    19. Black P6+1 (check)
    19楚河 漢界帥卒傌士兵將
    19. Black P6+1
  20. 20. Red K5+1
    20. Black P6=7
    20楚河 漢界卒帥傌士兵將
    20. Black P6=7
  21. 21. Red P4=5 (captures the Advisor, check)
    Why it works
    • Wins material: takes the Advisor.
    What to watch out forNo real drawback in this position.
    21. Black K5=6
    21楚河 漢界卒帥傌兵將
    21. Black K5=6
  22. 22. Red H4+6
    22. Black P7=8
    22楚河 漢界卒帥傌兵將
    22. Black P7=8
  23. 23. Red H6+4 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out forNo real drawback in this position.
    23. Black P8=9
    23楚河 漢界卒帥傌兵將
    23. Black P8=9
  24. 24. Red H4+3 (checkmate)
    Why it works
    • Ends the game: no legal reply remains.
    What to watch out forNo real drawback in this position.
    24楚河 漢界卒帥傌兵將
    24. Red H4+3

Variations and alternative defences

The source manual records 4 variations. Each branch starts from the move number shown.

Final position

Final position楚河 漢界卒帥傌兵將

Red wins after 24 moves. The General has no legal move.

Questions about this puzzle

Who moves first in "No. 20: Horse, High Soldier and Advisor Win by Rule vs High Soldier and Two Advisors (3)"?

Red moves first, as in every puzzle of Practical Endgames.

How many moves does the solution take?

24 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move P3+1 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Practical Endgames →

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