Moving the Needle to Even the Embroidery

Moving the Needle to Even the Embroidery楚河 漢界相帥卒卒卒相卒俥俥炮炮馬車車兵兵砲將

"Moving the Needle to Even the Embroidery" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 14 moves; the key first move is +C=4. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.

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Pieces on the board

Red has a General, 2 Elephants, 2 Chariots, 2 Cannons, 2 Soldiers. Black has a General, 2 Chariots, a Horse, a Cannon, 4 Soldiers.

Solution move by move

  1. 1. Red +C=4 (check, sacrifices the Cannon, threatens mate next move, the General has no escape square)
    Why it works
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out for
    • Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
    • Not forcing: the defender has 7 replies, so compare each one before playing it.
    1. Black R6+2 (captures the Cannon, threatens mate next move)
    1楚河 漢界相帥卒卒卒相卒俥俥炮車馬車兵兵砲將
    1. Black R6+2
  2. 2. Red C1=4 (check, threatens mate next move, the General has no escape square)
    Why it works
    • Creates an immediate mating threat that must be answered.
    • Takes away the General's escape squares.
    What to watch out for
    • Not forcing: the defender has 9 replies, so compare each one before playing it.
    • The Cannon stands where it can be captured.
    2. Black R6=7
    2楚河 漢界相帥卒卒卒相卒俥俥炮車馬車兵兵砲將
    2. Black R6=7
  3. 3. Red P5+1 (captures the Cannon, check, threatens mate next move)
    Why it works
    • Wins material: takes the Cannon.
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • The Soldier stands where it can be captured.
    3. Black K6+1
    3楚河 漢界相帥卒卒卒相卒俥俥炮車馬車兵將兵
    3. Black K6+1
  4. 4. Red R1+6 (check)
    4. Black K6+1
    4楚河 漢界相帥卒卒卒相卒俥炮車馬將車兵俥兵
    4. Black K6+1
  5. 5. Red R3+2 (captures the Chariot, threatens mate next move)
    Why it works
    • Wins material: takes the Chariot.
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 21 replies, so compare each one before playing it.
    5. Black P4=5 (check, threatens mate next move, the only legal reply)
    5楚河 漢界相帥卒卒卒相卒炮俥馬將車兵俥兵
    5. Black P4=5
  6. 6. Red K5=6 (threatens mate next move)
    Why it works
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 19 replies, so compare each one before playing it.
    6. Black R2=4 (captures the Soldier, check, threatens mate next move, the General has no escape square)
    6楚河 漢界相帥卒卒卒相卒炮俥馬將車俥兵
    6. Black R2=4
  7. 7. Red R1=6 (captures the Chariot, sacrifices the Chariot, threatens mate next move)
    Why it works
    • Wins material: takes the Chariot.
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Not forcing: the defender has 17 replies, so compare each one before playing it.
    7. Black H2-4 (captures the Chariot)
    7楚河 漢界相帥卒卒卒相卒炮俥將馬兵
    7. Black H2-4
  8. 8. Red C4=5
    Why it works–
    What to watch out for
    • Not forcing: the defender has 17 replies, so compare each one before playing it.
    8. Black P3=4 (threatens mate next move)
    8楚河 漢界相帥卒卒卒相卒炮俥將馬兵
    8. Black P3=4
  9. 9. Red C5-3 (captures the Soldier, sacrifices the Cannon, threatens mate next move)
    Why it works
    • Wins material: takes the Soldier.
    • Creates an immediate mating threat that must be answered.
    What to watch out for
    • Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
    • Not forcing: the defender has 15 replies, so compare each one before playing it.
    9. Black P6=5 (captures the Cannon, threatens mate next move)
    9楚河 漢界相帥卒卒相卒俥將馬兵
    9. Black P6=5
  10. 10. Red R3+2 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    10. Black K6-1 (threatens mate next move)
    10楚河 漢界相帥卒卒相卒俥馬將兵
    10. Black K6-1
  11. 11. Red R3+1 (check, the only legal reply)
    Why it works
    • Forcing: the opponent has only one reply, so the line cannot be avoided.
    What to watch out forNo real drawback in this position.
    11. Black K6+1 (threatens mate next move)
    11楚河 漢界相帥卒卒相卒將馬俥兵
    11. Black K6+1
  12. 12. Red R3=6 (captures the Horse)
    Why it works
    • Wins material: takes the Horse.
    What to watch out for
    • Not forcing: the defender has 10 replies, so compare each one before playing it.
    12. Black P4+1 (check, the only legal reply, the General has no escape square)
    12楚河 漢界相帥卒卒相卒將俥兵
    12. Black P4+1
  13. 13. Red R6-7 (captures the Soldier, sacrifices the Chariot)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
    • Not forcing: the defender has 8 replies, so compare each one before playing it.
    13. Black P5=4 (captures the Chariot, check)
    13楚河 漢界相帥卒相卒將兵
    13. Black P5=4
  14. 14. Red K6+1 (captures the Soldier)
    Why it works
    • Wins material: takes the Soldier.
    What to watch out for
    • Not forcing: the defender has 5 replies, so compare each one before playing it.
    14楚河 漢界相帥相卒將兵
    14. Red K6+1

Variations and alternative defences

What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.

Final position

Final position楚河 漢界相帥相卒將兵

The record ends here.

Questions about this puzzle

Who moves first in "Moving the Needle to Even the Embroidery"?

Red moves first, as in every puzzle of Xinwu Endgame Collection.

How many moves does the solution take?

14 moves. The main line is shown above; alternative defences are covered in the variations section.

What is the key move?

The first move +C=4 starts the combination. Everything that follows depends on it.

Can I play this position myself?

Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.

Nearby puzzles

More from Xinwu Endgame Collection →

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