B. Two Chariots and Horse Class, Game 11
"B. Two Chariots and Horse Class, Game 11" is a Xiangqi (Chinese Chess) puzzle from the collection Chariot & Horse mates. Red moves first and wins in 7 moves; the key first move is H5+6. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Advisor, 2 Chariots, a Horse. Black has a General, 2 Advisors, a Elephant, a Chariot, a Horse, a Soldier.
Solution move by move
- 1. Red H5+6Why it worksWhat to watch out for
- Gives up the Horse; the follow-up must be exact or the sacrifice is wasted.
1. Black A5+41. Black A5+4 - 2. Red R5+3Why it works
- Wins material: takes the Elephant.
What to watch out for2. Black +A-52. Black +A-5 - 3. Red R5+1Why it works
- Wins material: takes the Advisor.
What to watch out for- The Chariot stands where it can be captured.
3. Black K5=63. Black K5=6 - 4. Red R5+1Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Creates an immediate mating threat that must be answered.
What to watch out for4. Black K6+14. Black K6+1 - 5. Red R8+45. Black A4+5
5. Black A4+5 - 6. Red R8=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
- Wins material: takes the Advisor.
What to watch out for6. Black K6+16. Black K6+1 - 7. Red +R=4Why it works
- Ends the game: no legal reply remains.
What to watch out for7. Red +R=4
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black A5+4
- If Black plays K5=6 instead: no immediate mate; the attack continues. Try it on the board
- 2. Black +A-5
- If Black plays -A+5 instead: Red mates immediately with R8+5. Try it on the board
- If Black plays K5=6 instead: Red mates immediately with R5=4. Try it on the board
- 3. Black K5=6
- If Black plays A4+5 instead: Red mates immediately with R8+5. Try it on the board
- 5. Black A4+5
- If Black plays K6+1 instead: Red mates immediately with R5=4. Try it on the board
Final position
Red wins after 7 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "B. Two Chariots and Horse Class, Game 11"?
Red moves first, as in every puzzle of Chariot & Horse mates.
How many moves does the solution take?
7 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move H5+6 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- B. Two Chariots and Horse Class, Game 15
- B. Two Chariots and Horse Class, Game 13
- B. Two Chariots and Horse Class, Game 14
- B. Two Chariots and Horse Class, Game 12
- B. Two Chariots and Horse Class, Game 09
- B. Two Chariots and Horse Class, Game 10
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