No. 12: Horse and High Soldier Win by Rule vs Two Elephants and One Advisor (2)
"No. 12: Horse and High Soldier Win by Rule vs Two Elephants and One Advisor (2)" is a Xiangqi (Chinese Chess) puzzle from the collection Practical Endgames. Red moves first and wins in 12 moves; the key first move is H9-8. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Horse, a Soldier. Black has a General, a Advisor, 2 Elephants.
Solution move by move
- 1. Red H9-8Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
1. Black K6+11. Black K6+1 - 2. Red K5+1Why it worksWhat to watch out for
- Not forcing: the defender has 9 replies, so compare each one before playing it.
2. Black A5-42. Black A5-4 - 3. Red H8-6Why it worksWhat to watch out for
- Not forcing: the defender has 6 replies, so compare each one before playing it.
3. Black E5-33. Black E5-3 - 4. Red P5=4Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
4. Black K6-14. Black K6-1 - 5. Red P4+1Why it worksWhat to watch out for
- Not forcing: the defender has 4 replies, so compare each one before playing it.
5. Black A4+55. Black A4+5 - 6. Red H6+5Why it works
- Wins material: takes the Advisor.
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 5 replies, so compare each one before playing it.
6. Black K6=56. Black K6=5 - 7. Red P4+1Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
7. Black -E+17. Black -E+1 - 8. Red K5=68. Black E3-5
8. Black E3-5 - 9. Red H5-7Why it worksWhat to watch out for
- Not forcing: the defender has 5 replies, so compare each one before playing it.
9. Black E5+39. Black E5+3 - 10. Red P4=5Why it works
- Forcing: the opponent has only one reply, so the line cannot be avoided.
What to watch out for10. Black K5=610. Black K5=6 - 11. Red H7-5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for11. Black E1-311. Black E1-3 - 12. Red H5+3Why it works
- Ends the game: no legal reply remains.
What to watch out for12. Red H5+3
Variations and alternative defences
The source manual records 1 variation. Each branch starts from the move number shown.
- Variation 1, from move 1: K6=5 2. K5+1 A5-4 3. P5=6 E3-1 4. P6+1 Try it on the board
Final position
Red wins after 12 moves. The General has no legal move.
Questions about this puzzle
Who moves first in "No. 12: Horse and High Soldier Win by Rule vs Two Elephants and One Advisor (2)"?
Red moves first, as in every puzzle of Practical Endgames.
How many moves does the solution take?
12 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move H9-8 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
Nearby puzzles
- No. 9: Horse and Low Soldier Win by Rule vs Lone Horse (1)
- No. 10: Horse and Low Soldier Win by Rule vs Lone Horse (2)
- No. 11: Horse and High Soldier Win by Rule vs Two Elephants and One Advisor (1)
- No. 13: Horse and High Soldier Win by Rule vs Two Advisors and One Elephant
- No. 14: Horse and High Soldier Win by Rule vs High Soldier, Advisor and Elephant
- No. 15: Horse, High Soldier and Advisor Win by Rule vs Two High Soldiers and Advisor
More from Practical Endgames →
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