Playing the Zither to Repel the Enemy
"Playing the Zither to Repel the Enemy" is a Xiangqi (Chinese Chess) puzzle from the collection Xinwu Endgame Collection. Red moves first and wins in 15 moves; the key first move is E3-1. Below you will find the full solution, what each move achieves, where it could go wrong, and the alternative defences.
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Pieces on the board
Red has a General, a Elephant, 2 Chariots, 2 Cannons, a Soldier. Black has a General, 2 Advisors, 2 Elephants, 2 Chariots, 3 Soldiers.
Solution move by move
- 1. Red E3-1Why it worksWhat to watch out for
- Not forcing: the defender has 20 replies, so compare each one before playing it.
- The Elephant stands where it can be captured.
1. Black +R=81. Black +R=8 - 2. Red E1-3Why it worksWhat to watch out for
- Not forcing: the defender has 32 replies, so compare each one before playing it.
2. Black R8=72. Black R8=7 - 3. Red E3+1Why it worksWhat to watch out for
- Not forcing: the defender has 30 replies, so compare each one before playing it.
- The Elephant stands where it can be captured.
3. Black R9=73. Black R9=7 - 4. Red R4=3Why it works
- Wins material: takes the Chariot.
What to watch out for- Not forcing: the defender has 20 replies, so compare each one before playing it.
4. Black R7-14. Black R7-1 - 5. Red R6-1Why it works
- Wins material: takes the Advisor.
- Creates an immediate mating threat that must be answered.
What to watch out for- Not forcing: the defender has 21 replies, so compare each one before playing it.
5. Black K5=65. Black K5=6 - 6. Red R6-3Why it worksWhat to watch out for
- Not forcing: the defender has 28 replies, so compare each one before playing it.
6. Black R7=66. Black R7=6 - 7. Red P7=6Why it worksWhat to watch out for
- Not forcing: the defender has 23 replies, so compare each one before playing it.
7. Black A5+47. Black A5+4 - 8. Red R6+3Why it works
- Wins material: takes the Advisor.
What to watch out for- Not forcing: the defender has 21 replies, so compare each one before playing it.
8. Black R6=88. Black R6=8 - 9. Red -C=3Why it worksWhat to watch out for
- Not forcing: the defender has 26 replies, so compare each one before playing it.
9. Black P2=39. Black P2=3 - 10. Red P6=5Why it works
- Creates an immediate mating threat that must be answered.
What to watch out for- Gives up the Soldier; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 24 replies, so compare each one before playing it.
10. Black R8=510. Black R8=5 - 11. Red C5+2Why it works
- Wins material: takes the Chariot.
What to watch out for- Not forcing: the defender has 13 replies, so compare each one before playing it.
11. Black P3+111. Black P3+1 - 12. Red C5-7Why it works
- Wins material: takes the Soldier.
What to watch out for- Gives up the Cannon; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 11 replies, so compare each one before playing it.
12. Black P6=512. Black P6=5 - 13. Red C3-3Why it worksWhat to watch out for
- Not forcing: the defender has 12 replies, so compare each one before playing it.
13. Black P3=413. Black P3=4 - 14. Red R6-6Why it works
- Wins material: takes the Soldier.
What to watch out for- Gives up the Chariot; the follow-up must be exact or the sacrifice is wasted.
- Not forcing: the defender has 9 replies, so compare each one before playing it.
14. Black P5=414. Black P5=4 - 15. Red K6+1Why it works
- Wins material: takes the Soldier.
What to watch out for- Not forcing: the defender has 6 replies, so compare each one before playing it.
15. Red K6+1
Variations and alternative defences
What if Black defends differently? The alternatives below were checked with the rules engine; lines marked with a mating move lose at once, the others are worth trying on the analysis board.
- 1. Black +R=8
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- 2. Black R8=7
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- 3. Black R9=7
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- 4. Black R7-1
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- 5. Black K5=6
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with R6+2. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with R6+2. Try it on the board
- If Black plays P2+1 instead: Red mates immediately with R6+2. Try it on the board
- If Black plays P2=3 instead: Red mates immediately with R6+2. Try it on the board
- 6. Black R7=6
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- 7. Black A5+4
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- 8. Black R6=8
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=3 instead: no immediate mate; the attack continues. Try it on the board
- 9. Black P2=3
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P2=1 instead: no immediate mate; the attack continues. Try it on the board
- 10. Black R8=5
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: Red mates immediately with R6+2. Try it on the board
- If Black plays P6=7 instead: Red mates immediately with R6+2. Try it on the board
- If Black plays P3+1 instead: Red mates immediately with R6+2. Try it on the board
- If Black plays P3=4 instead: Red mates immediately with R6+2. Try it on the board
- 11. Black P3+1
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- 12. Black P6=5
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P6=7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5-7 instead: no immediate mate; the attack continues. Try it on the board
- 13. Black P3=4
- If Black plays P3+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P3=2 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=4 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5-7 instead: no immediate mate; the attack continues. Try it on the board
- 14. Black P5=4
- If Black plays P5+1 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays P5=6 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5-7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5+7 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E5+3 instead: no immediate mate; the attack continues. Try it on the board
- If Black plays E3+1 instead: no immediate mate; the attack continues. Try it on the board
Final position
The record ends here.
Questions about this puzzle
Who moves first in "Playing the Zither to Repel the Enemy"?
Red moves first, as in every puzzle of Xinwu Endgame Collection.
How many moves does the solution take?
15 moves. The main line is shown above; alternative defences are covered in the variations section.
What is the key move?
The first move E3-1 starts the combination. Everything that follows depends on it.
Can I play this position myself?
Yes. Open it on ChessZing, where the board checks your moves and shows the solution if you get stuck.
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- Opening the Window to Invite the Moon
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